Manual QA Engineer — Game Development (Device-Based)

We are looking for a Manual QA Engineer for an innovative product company that is building a one-of-a-kind, cube-shaped gaming console. This gadget has no analogs in the world, as it seamlessly blends physical interaction with digital gameplay. This proprietary entertainment system combines modular hardware, immersive software, and original game design to create an entirely new category of interactive entertainment. The team is working on a product where hardware, software, and game mechanics merge into a single, unified experience.

Manual QA Engineer — Game Development (Device-Based)
Full-time
English: Intermediate

About the Role

The team develops games and applications that run on a proprietary hardware device — an innovative cube-based gaming system. The Manual QA Engineer will play a key role in ensuring product stability, playability, and alignment with design expectations.
This is a hands-on role focused on testing directly on the physical device, working closely with developers, UX/UI designers, and producers to deliver high-quality releases.

Key Responsibilities

Test games and applications on the proprietary device (functional, regression, exploratory, and smoke testing)
Identify, analyze, reproduce, and document defects with clear and reproducible bug reports in a tracking system
Create, maintain, and execute test cases, checklists, and concise test reports
Collaborate closely with developers, designers, and producers to clarify requirements, expected behavior, and edge cases
Participate in build verification and pre-release testing across different firmware versions
Contribute to improving QA processes and internal testing documentation

Requirements

Solid understanding of software testing fundamentals (positive/negative testing, regression, exploratory testing, etc.)
Knowledge of test design techniques and bug lifecycle management
3+ years of QA experience, preferably in game development and/or embedded systems testing
Hands-on experience with bug tracking tools (Jira, YouTrack, or similar)
Basic experience working with logs, builds, and debugging tools
Ability to write clear, structured, and reproducible defect reports
English level B1 or higher (reading and writing technical documentation)
Availability within European time zones (±1 hour from Cyprus)

What the Company Offers

Opportunity to work with a unique, innovative hardware gaming platform
A creative, international team focused on innovation and quality
Flexible remote collaboration within European time zones
Hands-on experience in device-based game testing, combining physical and digital gameplay

Our recruiter
Dmitriy Karnitsky
Dmitriy Karnitsky
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